Tucked beside a book mall in a downtown high-rise, Raven House (渡鸦馆) keeps things understated: shelves of Holmes lore, themed props, smiling staff—and a signature drink served after you finish. This is a story-forward interactive deduction experience where every minute is in service of the case.
Quick Overview
Location: Guangzhou, China
Ticket Price: ¥228 ≈ C$43 / US$31 (approx.)
Duration: 150 minutes
Recommended Group Size: 4–6 players
Style: Interactive deduction / story-driven mystery
Scare Factor: Non-horror
Setting & Atmosphere
Low-key but lovingly curated. The venue leans into Sherlockiana without gaudy spectacle. After the run, staff present a small, theme-matched drink—one of those thoughtful touches that makes the whole visit feel cared for.
Storyline & Experience
A murder case kicks off a chain of revelations spanning two generations—new crimes unearth old grudges, and a “cursed” violin piece haunts the narrative. Rather than relying on jump scares, the room immerses you through scene re-creations, crime-scene study, and suspect interviews. The plot is tightly woven: when you think you’ve fingered the culprit, the truth proves more layered.
Bonus craft note: the violin track “Night” was newly composed for this theme—no stock music. A small detail, big sincerity.
Puzzle Design
- Narrative-locked puzzles: Clues and mechanisms tie directly to plot beats; deductions feel earned.
- Pacing: Because the game is story-centric, the tempo is gentler than action rooms—great for thinkers, less so for adrenaline seekers.
- Traversal: Many rooms mean you’re continually on the move; fresh spaces prevent fatigue even with the long runtime.
Signature Set Piece
The Carriage Ride. Yes, you actually board a carriage—complete with that “Universal Studios” ride flavor—while the story keeps advancing. Small details surface during the ride, reinforcing that every minute serves the narrative.
Debrief & Care
Post-game, the host delivers a thorough debrief—plot threads, Easter eggs, musical choices—the kind of wrap-up that shows the team truly loves this theme.
Things to Know
- Story first, thrills second: If you crave constant action, the measured pace may feel mild.
- Long session: 150 minutes—plan your energy (and hydration).
- Best as a team sport: With multiple rooms and layered clues, 4–6 players hit the sweet spot.
Who Will Love This
- Sherlock Holmes fans who want investigation over spectacle
- Classic/deductive mystery lovers who enjoy tight plotting and interviews
- Groups seeking an immersive narrative journey rather than a scare rush





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